Portfolio - Unity Demo Game Level
A mini-game level, created while learning the Unity Game Engine.
From my initial sketches and ideas, to the actual game: concepting, drawing digitally,
importing sprites into Unity, animating, coding etc.
Follow my adventures below, step by step, as I dive into the creation of the demo level...
Special thank you to Eugenio dei Giudici for his help concerning the game code and suggestions; and credits go to Pixabay.com for the audio assets.
Click on "view" to enlarge each image.
1. Researching visual ideas for the game...

1. Researching visual ideas for the game...

2. Coming up with a game play idea

3. Researching visual ideas for the characters...

4. Researching visual ideas for the enemies...

5. Coming up with a level visual plan...

6. Choosing the colour palette & creating the background plans

7. Creation of the player, taking animation into consideration

8. Creation of other gameplay elements

9. Create game, rig elements, start scripting...

10. Add animations, sound effects & finetune...

11. Create welcome screen etc

12. Testing, making adjustments & publishing
